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Microsoft
Software Engineering Intern
Summer 2020
Bellevue, Washington (Virtual)
Organization: Business Applications Group (BAG)
Project Title: AI Powered Knowledge Article Authoring in Dynamics 365
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Designed and implemented the first integration of Azure Cognitive Services into Microsoft Dynamics
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Worked weekly with Program Manager to ensure work met standards of customers
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Part 1: Translator
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Goal: Within the Knowledge Management workflow, efficiently translate knowledge articles using Azure Cognitive Services
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Implemented full-stack solution using C#, Typescript, and XML
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Feature saves the existing user base of over 2,000 users/month time and money, and is projected to expand user base substantially
Part 2: Spell Check
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Goal: Develop a CKEditor plugin that spell checks text in a rich text editor.
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Implemented using Javascript
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Feature to be used internally by Microsoft employees and externally by Dynamics customers across the entire platform.
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Created detailed analysis of the developed solution and delivered presentation to business organization
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Viasat
Software Engineering Intern
Summer 2019
Germantown, Maryland
Organization: Global Mobile Broadband
Project Title: Portal Mission Planning Tool Flight Path Creator
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Designed a new feature that increases the user base of a web-tool that allows flight officers to track satellite WiFi coverage
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Developed using Angular, Spring Boot, RESTful web services, Google Maps API, and SQL
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Wrote integration tests in JasmineJS and assisted with Jenkins Automation with GitHub version control
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Iteratively incorporated feedback from UX designers and customers with a partner in an Agile Scrum environment
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NIST
National Institute of Standards and Technology
Research Associate
Summer 2018
Gaithursburg, Maryland
Organization: Information Technology Laboratory
Project Title: Virtual Tours: Experiments in Monoscopic and Stereoscopic Virtual Reality
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Created the first stereoscopic(3D) virtual tour at NIST and doubled the number of web-based virtual tours of NIST spaces
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Designed and developed a framework for quickly creating 360 degree monoscopic and stereoscopic virtual reality tours
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Developed in Unity using C#, WebGL, and Google VR SDK
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